Pages: Global | FFC | Link | Screen | Item | Weapon | Itemdata | Game | NPC | std | string
Link Functions and Variables Documentation
Functions and Properties
Return Type | Function Information |
---|---|
int | X |
int | Y |
int | Z |
bool | Invisible |
bool | CollDetection |
int | Jump |
int | SwordJinx |
int | ItemJinx |
int | Drunk |
int | Dir |
int | HitDir |
int | HP |
int | MP |
int | MaxHP |
int | MaxMP |
int | Action |
int | HeldItem |
int | LadderX |
int | LadderY |
bool | InputStart |
bool | InputMap |
bool | InputUp |
bool | InputDown |
bool | InputLeft |
bool | InputRight |
bool | InputA |
bool | InputB |
bool | InputL |
bool | InputR |
bool | InputAxisUp |
bool | InputAxisDown |
bool | InputAxisLeft |
bool | InputAxisRight |
bool | PressStart |
bool | PressMap |
bool | PressUp |
bool | PressDown |
bool | PressLeft |
bool | PressRight |
bool | PressA |
bool | PressB |
bool | PressL |
bool | PressR |
bool | PressAxisUp |
bool | PressAxisDown |
bool | PressAxisLeft |
bool | PressAxisRight |
int | InputMouseX |
int | InputMouseY |
int | InputMouseB |
int | InputMouseZ |
bool | Item[] |
int | Equipment |
int | Tile |
int | Flip |
int | HitZHeight |
int | HitXOffset |
int | HitYOffset |
int | DrawXOffset |
int | DrawYOffset |
int | DrawZOffset |
float | Misc[] |
void | Warp(int DMap, int screen) |
void | PitWarp(int DMap, int screen) |
void | SelectAWeapon(int dir) |
void | SelectBWeapon(int dir) |